How to install NobodyWho and start building.


Via Asset Library

  • Open Godot 4.4 (or any newer 4.x release).
  • Switch to the Asset Library tab.
  • Search for “NobodyWho” and select the entry.
  • Click Download, tick Ignore asset root, then choose Install.
  • Godot puts the plugin in res://addons/nobodywho. Open Create Node and you should see NobodyWhoChat. If it’s missing, restart Godot and try again.

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  1. Installing NobodyWho from the Asset Library

Via GitHub

  • Download the latest ZIP from the GitHub releases.
  • In Godot, open AssetLib ▸ Import and pick the ZIP.
  • Tick Ignore asset root and finish the import.

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  1. Importing the ZIP in Godot

After installation, NobodyWho’s nodes should appear in your editor. If not, retrace your steps above or reach out on Discord or GitHub - we are there to help.