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Version: main

Installation

How to install NobodyWho and start building.


Via Asset Library

  • Open Godot 4.5 (or any newer 4.x release).
  • Switch to the Asset Library tab.
  • Search for “NobodyWho” and select the entry.
  • Click Download, tick Ignore asset root, then choose Install.
  • Godot puts the plugin in res://addons/nobodywho. Open Create Node and you should see NobodyWhoChat. If it’s missing, restart Godot and try again. Installing NobodyWho from the Asset Library

Via GitHub

  • Download the latest ZIP from the GitHub releases.
  • In Godot, open AssetLib ▸ Import and pick the ZIP.
  • Tick Ignore asset root and finish the import. Importing the ZIP in Godot

After installation, NobodyWho’s nodes should appear in your editor. If not, retrace your steps above or reach out on Discord or GitHub - we are there to help.